Interactive experiences

Creating immersive musical and sound environments placing the participants in the middle of the action.

 

Quest for Memory  (Simbioz – 2018)

Interactive game in which the participants help an artificial intelligence to regain its memory. This installation is located at the Lieu historique national des Forts-de-Lévis.

 
 

Interactive doors  (Simbioz – 2018)

Interactive screens presenting important historical figures. These doors are installed at Musée de la civilisation de Québec, Fairmont Chateau Frontenac and Musée naval de Québec.

Sample of the soundscape created for the Roosevelt door. The sound events are triggered by the interactions of the participants with the touchscreen.

 

 

La Bolduc, turlutes du bon vieux temps   (La boite interactive – 2018)

Interactive experience where the public is invited to trigger virtual singers inspired by la Bolduc.

Photo: Musée de la Gaspésie. https://museedelagaspesie.ca/

Stereo sample of the interactive piece created for the “Madame Bolduc en tournée” exhibition at Musée de la Gaspésie (the final version of the installation uses an 8 channel loudspeaker array).

 

 

Sound Tracer  (Moment Factory – 2018)

Interactive wall on which the participants can trace shapes to create music and sounds.

Sound Tracer at Teknopolis from Moment Factory on Vimeo.

 

 

La démonstration (2017)

An interactive adventure where the participants interact with virtual characters in order to decide which direction the story will take.

Exemples of generatively assembled music for this project :

 

 

Evo[1] (2017)

An interactive piece in which up to 50 participants take control of the sound objects in real time through a reactive website accessible from their smartphones.